Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Com Evestess

Appearances
53
Visible killmail appearances
Kills
53
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-24 03:59:40
18d ago
Top hotspot
D-I9HJ
24 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 24 appearances (24 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Dreddit (Test Alliance Please Ignore).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 24 24 0 2026-03-18 01:36:49
RYC-19 10 10 0 2026-03-15 02:33:12
6-L4YC 9 9 0 2026-03-14 03:50:15
7K-NSE 4 4 0 2026-03-15 14:53:08
KVN-36 3 3 0 2026-03-24 03:43:22
1V-LI2 2 2 0 2026-03-15 02:48:52
C-N4OD 1 1 0 2026-03-24 03:59:40

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dreddit Test Alliance Please Ignore 10
Southern Cross Monopoly Flying Dangerous 5
A Blessed Bean The Initiative. 3
Macabre Votum Northern Coalition. 2
Salted Fish Inc The Black Shores 2
Ternary Solntse Industries Xagenic Freymvork 2
Infinite Point The Initiative. 2
Temple of Tuvan Orth Guardians of Tranquility 2
Infinite Directive Test Alliance Please Ignore 2
Destructive Influence Northern Coalition. 2

Victim hulls

Hull Events
Raven Navy Issue 14
Capsule 8
Purifier 4
Revelation 3
Hound 3
Apostle 2
Maelstrom 2
Omen 2
Phoenix Navy Issue 1
CONCORD Rogue Analysis Beacon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.