Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Fox McFox

Appearances
150
Visible killmail appearances
Kills
150
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-06 23:51:32
1d ago
Top hotspot
HPS5-C
104 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: HPS5-C is the strongest visible hotspot with 104 appearances (104 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Destructive Influence (Northern Coalition.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
HPS5-C 104 104 0 2026-03-12 16:33:43
Atioth 24 24 0 2026-04-06 23:51:32
RD-G2R 19 19 0 2026-03-11 20:24:35
CL6-ZG 3 3 0 2026-03-11 20:39:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Destructive Influence Northern Coalition. 52
Special law enforcement department Fraternity. 6
KarmaFleet Goonswarm Federation 4
Fuxi Legion Fraternity. 4
Noobs Collecttion Fraternity. 3
The Ark. Northern Coalition. 3
Chaos arbiter Fraternity. 3
Dreddit Community College Test Alliance Please Ignore 3
Fusion Enterprises Ltd Fraternity. 3
WipeOut Inc. Fraternity. 2

Victim hulls

Hull Events
Zealot 34
Maelstrom 14
Deimos 11
Cyclone Fleet Issue 10
White Noise Generation Battery 10
Ion Field Projection Battery 9
Spatial Destabilization Battery 8
Medium Pulse Laser Battery 6
Phase Inversion Battery 6
Capsule 6

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.