Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Kreathyn

Appearances
26
Visible killmail appearances
Kills
26
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-03-15 19:41:38
21d ago
Top hotspot
RYC-19
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: RYC-19 is the strongest visible hotspot with 7 appearances (7 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Totoro Time (Insidious.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
RYC-19 7 7 0 2026-03-13 23:28:23
ZDB-HT 6 6 0 2026-03-08 22:52:12
67Y-NR 5 5 0 2026-03-15 19:41:38
EFM-C4 3 3 0 2026-03-13 22:01:03
6-L4YC 2 2 0 2026-03-13 21:47:39
78-0R6 1 1 0 2026-03-08 22:36:29
GM-50Y 1 1 0 2026-03-08 18:29:59
8-WYQZ 1 1 0 2026-03-08 18:15:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Totoro Time Insidious. 7
Yamagata Syndicate Insidious. 3
Beach Boys The Minions. 2
TEMPLAR. The Initiative. 2
Resilience. The Initiative. 1
Guerilla WH 1
Cool Beans Inc. The Initiative. 1
Full Broadside Deepwater Hooligans 1
4S Corporation The Initiative. 1
Horde Vanguard. The Initiative. 1

Victim hulls

Hull Events
Redeemer 5
Stabber Fleet Issue 2
Purifier 2
Rapier 2
Scythe 2
Stabber 2
Khizriel 1
Exequror Navy Issue 1
Widow 1
Sin 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.