Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Amamake | 14 | 13 | 1 |
2026-03-28 21:01:08 4d ago
|
| J203952 | 7 | 7 | 0 |
2026-03-14 21:08:05 18d ago
|
| Gomati | 3 | 3 | 0 |
2026-03-21 13:00:53 11d ago
|
| J103326 | 3 | 3 | 0 |
2026-03-17 21:09:14 15d ago
|
| J164126 | 2 | 2 | 0 |
2026-03-15 10:38:26 17d ago
|
| Urlen | 1 | 0 | 1 |
2026-03-29 14:35:41 3d ago
|
| New Caldari | 1 | 0 | 1 |
2026-03-29 14:22:56 3d ago
|
| J121418 | 1 | 1 | 0 |
2026-03-17 20:36:54 15d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| guerrilla mafia | Gentlemen's.Club | 7 |
| Absolute Order | Absolute Honor | 3 |
| Cozy Mischief | Sedition. | 2 |
| Space Watermelons | — | 2 |
| Black Noise Syndicate | EDENCOM DEFENSIVE INITIATIVE | 2 |
| Kill'em all. Let Bob sort'em out. | Ushra'Khan | 1 |
| G0lden Fleet. | ZERG REBORN | 1 |
| 0VERHEAT | — | 1 |
| Prime Directive. | Local Is Primary | 1 |
| SPACE FAMILY | Insidious. | 1 |
| Hull | Events |
|---|---|
| Osprey Navy Issue | 3 |
| Harbinger | 3 |
| Capsule | 3 |
| Bhaalgorn | 2 |
| Procurer | 2 |
| Gnosis | 2 |
| Outrider | 1 |
| Porpoise | 1 |
| Hecate | 1 |
| Dominix Navy Issue | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Corporate Police Force | — | 2 |
| Jump 2 Beacon | OnlyFleets. | 1 |
| Hull | Events |
|---|---|
| Caldari Police 3rd Lieutenant | 1 |
| Caldari Police Vice Commissioner | 1 |
| Apocalypse | 1 |