Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

fendal32

Appearances
5
Visible killmail appearances
Kills
1
20.0% of appearances
Losses
4
80.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-02 00:40:05
4d ago
Top hotspot
EOA-ZC
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: EOA-ZC is the strongest visible hotspot with 4 appearances (0 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Strong Arms Inc. (D3ad End).
Threat profile: Most common visible final-blow threat: Grimm Hounds (SONS of BANE).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
EOA-ZC 4 0 4 2026-04-01 19:51:47
Kourmonen 1 1 0 2026-04-02 00:40:05

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Strong Arms Inc. D3ad End 1

Victim hulls

Hull Events
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Grimm Hounds SONS of BANE 3
Make Sh1t Good 1

Final-blow hulls

Hull Events
Brutix Navy Issue 3
Nemesis 1