Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ChrisLCTR

Appearances
26
Visible killmail appearances
Kills
26
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-10 01:45:31
10h ago
Top hotspot
C6CG-W
16 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C6CG-W is the strongest visible hotspot with 16 appearances (16 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Blackwater USA Inc. (Deepwater Hooligans).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C6CG-W 16 16 0 2026-04-10 01:45:31
KS8G-M 3 3 0 2026-03-22 17:24:20
J125657 2 2 0 2026-04-10 01:00:46
J163923 2 2 0 2026-03-28 17:03:21
EU-WFW 1 1 0 2026-03-30 01:59:25
K-YL9T 1 1 0 2026-03-22 18:17:35
H4X-0I 1 1 0 2026-03-22 18:00:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Blackwater USA Inc. Deepwater Hooligans 4
Out of Focus Odin's Call 2
Phantom Space Space Madness. 2
Outback Steakhouse of Pancakes Deepwater Hooligans 2
Arkenstone Foundries Inc. Reeloaded. 2
Ishikara Mechatronic Systems D3ad End 1
No-Lifer Dead Game Society. 1
Gods Of Gold D3ad End 1
The Reason is Treason Deepwater Hooligans 1
Russian Federation Co THE RUSSIA 1

Victim hulls

Hull Events
Nightmare 7
Loki 4
Huginn 3
Metenox Moon Drill 2
Claymore 2
Scimitar 2
Kikimora 1
Hurricane 1
Oneiros 1
Falcon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.