Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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MVarg

Appearances
4
Visible killmail appearances
Kills
3
75.0% of appearances
Losses
1
25.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-30 20:03:33
10d ago
Top hotspot
J103731
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J103731 is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: DTS.Trainingscamp.
Threat profile: Most common visible final-blow threat: Tribal Liberation Force.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J103731 2 2 0 2026-03-30 12:21:57
J173322 1 0 1 2026-03-30 20:03:33
J133951 1 1 0 2026-03-29 19:09:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
DTS.Trainingscamp 2
Chill cat 1

Victim hulls

Hull Events
Hyperion 1
Capsule 1
Heron 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tribal Liberation Force 1

Final-blow hulls

Hull Events
Procurer 1