Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Armagedd0n48

Appearances
8
Visible killmail appearances
Kills
2
25.0% of appearances
Losses
6
75.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-01 19:19:05
8d ago
Top hotspot
AD169
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: AD169 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Astral Projection Inc. (Can i bring my Drake...).
Threat profile: Most common visible final-blow threat: DED.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
AD169 2 0 2 2026-04-01 19:19:05
PX-IHN 2 0 2 2026-03-22 11:47:57
AD068 2 0 2 2026-03-17 20:10:15
R-ARKN 2 2 0 2026-03-15 19:00:07

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Astral Projection Inc. Can i bring my Drake... 2

Victim hulls

Hull Events
Hurricane 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
DED 2
Signal Reflection Rote Kapelle 2
Navka Overminds 1
Veles Clade 1

Final-blow hulls

Hull Events
Proteus 2
Arrester Marshal Disparu Troop 1
Drainer Enforcer Disparu Troop 1
Striking Kikimora 1
Snarecaster Tessella 1