Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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xxxAlloxxx

Appearances
7
Visible killmail appearances
Kills
5
71.4% of appearances
Losses
2
28.6% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-05 18:38:23
1d ago
Top hotspot
BWF-ZZ
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: BWF-ZZ is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: D-sync (D-sync.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
BWF-ZZ 2 2 0 2026-04-05 18:38:23
Taff 2 1 1 2026-03-08 13:07:21
Gukarla 2 2 0 2026-03-08 12:52:03
HKYW-T 1 0 1 2026-04-05 14:45:25

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 3
The Study of Wumbology Test Alliance Please Ignore 2

Victim hulls

Hull Events
Metenox Moon Drill 2
Mobile Small Warp Disruptor II 1
Apocalypse Navy Issue 1
Mobile Large Warp Disruptor I 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
D-sync D-sync. 1
Attack On CALDARI Fraternity. 1

Final-blow hulls

Hull Events
Maelstrom 1
Succubus 1