Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Sharuveil | 5 | 5 | 0 |
2026-03-21 12:30:42 19d ago
|
| Siseide | 5 | 3 | 2 |
2026-03-13 04:02:02 28d ago
|
| Decon | 4 | 3 | 1 |
2026-03-21 11:57:22 19d ago
|
| Dammalin | 2 | 1 | 1 |
2026-03-30 03:38:16 11d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| The Weak And The Scrawny | Fearful And Timid | 8 |
| Quantum Force Inc. | DammFam | 1 |
| Yet To Be Named | — | 1 |
| NFULFX. | — | 1 |
| T.R.I.A.D | Ushra'Khan | 1 |
| Hull | Events |
|---|---|
| Customs Office | 8 |
| Slasher | 2 |
| Mackinaw | 1 |
| Hawk | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| StratsCo | Pretenders | 1 |
| T.R.I.A.D | Ushra'Khan | 1 |
| Ice Fire Warriors | — | 1 |
| CONCORD | — | 1 |
| Hull | Events |
|---|---|
| Drake Navy Issue | 1 |
| Typhoon Fleet Issue | 1 |
| Federation Navy Comet | 1 |
| Concord POLICE Captain | 1 |