Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Li Nemski

Appearances
24
Visible killmail appearances
Kills
24
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-30 00:39:20
11d ago
Top hotspot
Ahbazon
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Ahbazon is the strongest visible hotspot with 10 appearances (10 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: The Study of Wumbology (Test Alliance Please Ignore).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Ahbazon 10 10 0 2026-03-30 00:39:20
HY-RWO 9 9 0 2026-03-20 04:48:18
6X7-JO 3 3 0 2026-03-26 17:18:20
Atioth 2 2 0 2026-03-26 18:03:31

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Study of Wumbology Test Alliance Please Ignore 2
Sacred Templars Fraternity. 2
Unholy Knights of Cthulhu Test Alliance Please Ignore 2
Dreddit Test Alliance Please Ignore 2
Edge Dancers Angry Miners Alliance. 2
Dark Venture Corporation Kitchen Sinkhole 2
Whale Girth Touched by the Tism 2
Infinite Directive Test Alliance Please Ignore 2
HAMMER of TITAN Domain Research and Mining Inst. 1
ChuangShi Wings Freedom. 1

Victim hulls

Hull Events
Capsule 12
Thrasher 3
Gallente Shuttle 2
Bifrost 1
Purifier 1
Keres 1
Minmatar Shuttle 1
Caldari Shuttle 1
Bellicose 1
Caracal 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.