Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Colonal Kassad

Appearances
36
Visible killmail appearances
Kills
36
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-03-29 05:56:22
11d ago
Top hotspot
Jita
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Jita is the strongest visible hotspot with 10 appearances (10 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: State Protectorate.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Jita 10 10 0 2026-03-29 05:56:22
Sobaseki 10 10 0 2026-03-29 04:08:01
Maurasi 4 4 0 2026-03-19 01:11:30
Ikuchi 4 4 0 2026-03-14 04:24:45
Ansila 2 2 0 2026-03-28 08:53:02
Tunttaras 2 2 0 2026-03-14 02:09:01
New Caldari 2 2 0 2026-03-11 01:45:17
Isanamo 1 1 0 2026-03-17 03:11:36
Kamio 1 1 0 2026-03-12 02:59:27

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State Protectorate 9
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 6
Eviction-Scout Inc. 2
Allied Exploration Front Allied Exploration Front AXXF 2
Baiyu Lou 2
KarmaFleet Goonswarm Federation 2
CSDF 2
Guardian Angel of Justice 2
EVE University Ivy League 2
Dark Shadow Syndicate Allied Exploration Front AXXF 1

Victim hulls

Hull Events
Capsule 13
Vexor Navy Issue 2
Catalyst 2
Iteron Mark V 2
Badger 2
Heron 2
Drake 1
Sigil 1
Caracal Navy Issue 1
Retriever 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.