Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Bailn

Appearances
8
Visible killmail appearances
Kills
8
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-13 20:41:46
26d ago
Top hotspot
D4KU-5
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D4KU-5 is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Knock Knock. (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D4KU-5 4 4 0 2026-03-13 20:41:46
APM-6K 2 2 0 2026-03-13 20:17:16
NDH-NV 1 1 0 2026-03-13 20:04:55
Karan 1 1 0 2026-03-13 19:26:49

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Knock Knock. The Initiative. 2
Xynodyne The Initiative. 2
Very Italian People The Initiative. 1
Void Engine. The Initiative. 1
The Graduates The Initiative. 1
Gildinous Vangaurd The Initiative. 1

Victim hulls

Hull Events
Capsule 2
Pioneer 1
Exequror Navy Issue 1
Caracal Navy Issue 1
Muninn 1
Retribution 1
Stabber 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.