Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Batboys

Appearances
9
Visible killmail appearances
Kills
5
55.6% of appearances
Losses
4
44.4% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-06 19:15:10
2d ago
Top hotspot
K-IYNW
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: K-IYNW is the strongest visible hotspot with 6 appearances (5 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Special law enforcement department (Fraternity.).
Threat profile: Most common visible final-blow threat: Archangels.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
K-IYNW 6 5 1 2026-04-06 19:15:10
LVL-GZ 1 0 1 2026-03-16 19:44:34
J151909 1 0 1 2026-03-11 10:25:30
PF-QHK 1 0 1 2026-03-10 19:12:56

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Special law enforcement department Fraternity. 2
NO PANIC GROUP Fraternity. 1
Infinite Point The Initiative. 1
Fraternity Building Management Fraternity. 1

Victim hulls

Hull Events
Capsule 2
Legion 1
Eris 1
Sabre 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Archangels 1
Lazerhawks L A Z E R H A W K S 1
Space Colony Synergy of Steel 1
NO PANIC GROUP Fraternity. 1

Final-blow hulls

Hull Events
Angel Dreadnought 1
Legion 1
Omen Navy Issue 1
Raven Navy Issue 1