Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Bealzeble

Appearances
77
Visible killmail appearances
Kills
77
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-05 04:32:06
2d ago
Top hotspot
RD-G2R
33 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: RD-G2R is the strongest visible hotspot with 33 appearances (33 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: R3NT FR33.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
RD-G2R 33 33 0 2026-04-05 04:32:06
J134312 24 24 0 2026-03-30 04:41:04
PNDN-V 11 11 0 2026-03-22 02:15:02
00GD-D 4 4 0 2026-03-16 00:30:17
J5A-IX 3 3 0 2026-03-13 23:46:15
FD-MLJ 2 2 0 2026-03-27 23:40:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
R3NT FR33 22
Fuxi Legion Fraternity. 5
Titan Legion Fraternity. 4
Special law enforcement department Fraternity. 4
Navigators' Union Fraternity. 3
Dependable Delinquents Fraternity. 3
Stain Corp. Naga Please. 2
Zorya's Kiki Delivery Service Vyraj. 2
Sniggerdly Pandemic Legion 2
BOVRIL bOREers Mining CO-OP Goonswarm Federation 2

Victim hulls

Hull Events
Muninn 15
Scimitar 12
Customs Office 10
Zealot 9
Athanor 6
Flycatcher 4
Sabre 3
Raitaru 2
Cenotaph 1
Scalpel 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.