Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mad Mil

Appearances
16
Visible killmail appearances
Kills
14
87.5% of appearances
Losses
2
12.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-07 08:59:51
2d ago
Top hotspot
D-I9HJ
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 7 appearances (7 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Salted Fish Inc (The Black Shores).
Threat profile: Most common visible final-blow threat: Special law enforcement department (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 7 7 0 2026-04-07 08:00:57
ZH-GKG 7 7 0 2026-03-15 09:30:53
Atioth 2 0 2 2026-04-07 08:59:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Salted Fish Inc The Black Shores 7
Asian Neutral Industries Fraternity. 2
Dragonborn of New Eden Fraternity. 2
RUternity. Fraternity. 1
Siberian Squad Siberian Squads 1
Phoenix City Fraternity. 1

Victim hulls

Hull Events
Caracal Navy Issue 5
Capsule 3
Vexor 2
Capsule - Genolution 'Auroral' 197-variant 1
Eris 1
Muninn 1
Pilgrim 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Special law enforcement department Fraternity. 1
Gregarious Games Mechanized Federation Solyaris Chtonium 1

Final-blow hulls

Hull Events
Ragnarok 1
Ferox 1