Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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GRRRvana

Appearances
8
Visible killmail appearances
Kills
6
75.0% of appearances
Losses
2
25.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-13 23:20:47
27d ago
Top hotspot
1-NW2G
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1-NW2G is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Alkaid Broken Army (The Initiative.).
Threat profile: Most common visible final-blow threat: Take The Bait. (Insidious.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1-NW2G 4 4 0 2026-03-13 22:37:22
MJYW-3 2 1 1 2026-03-13 23:20:47
F7C-H0 1 0 1 2026-03-13 22:41:38
2P-4LS 1 1 0 2026-03-13 22:11:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Alkaid Broken Army The Initiative. 4
Take The Bait. Insidious. 1
The Friendly-Fire team 1

Victim hulls

Hull Events
Mobile Tractor Unit 5
Legion 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Take The Bait. Insidious. 1
Primal Instinct Inc. The Initiative. 1

Final-blow hulls

Hull Events
Phoenix Navy Issue 1
Legion 1