Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Fire Forager

Appearances
16
Visible killmail appearances
Kills
14
87.5% of appearances
Losses
2
12.5% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-10 19:29:28
28d ago
Top hotspot
PF-QHK
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PF-QHK is the strongest visible hotspot with 12 appearances (10 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Marauders Associated (Synergy of Steel).
Threat profile: Most common visible final-blow threat: Bedlam Escapees (Apocalypse Now.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PF-QHK 12 10 2 2026-03-10 19:29:28
YPW-M4 4 4 0 2026-03-09 19:51:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Marauders Associated Synergy of Steel 5
Annoying Yo-lo Mosquitoes Brotherhood of Spacers 3
Space Colony Synergy of Steel 1
Holding Mosquitoes Ignore This. 1
Akaishi Knowledge Syndicate Apocalypse Now. 1
RedOne Division Synergy of Steel 1
Legion Interpolis Synergy of Steel 1
Bedlam Escapees Apocalypse Now. 1

Victim hulls

Hull Events
Raven Navy Issue 8
Harpy 3
Minokawa 2
Sabre 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Bedlam Escapees Apocalypse Now. 1
Death Magnetic. Legion of xXDEATHXx 1

Final-blow hulls

Hull Events
Omen Navy Issue 1
Raven Navy Issue 1