Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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oskozo

Appearances
78
Visible killmail appearances
Kills
78
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-26 18:20:49
11d ago
Top hotspot
RFGW-V
68 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: RFGW-V is the strongest visible hotspot with 68 appearances (68 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: NO PANIC GROUP (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
RFGW-V 68 68 0 2026-03-17 19:16:29
I6-SYN 5 5 0 2026-03-10 21:24:40
D-I9HJ 2 2 0 2026-03-26 18:20:49
LX-ZOJ 1 1 0 2026-03-25 18:52:11
Atioth 1 1 0 2026-03-17 19:17:25
M-MCP8 1 1 0 2026-03-09 14:03:07

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 11
Contubernium Fraternity. 3
Dreddit Test Alliance Please Ignore 3
Servicing Everyone Anonymously No Visual. 3
Thunder Shield Fraternity. 3
Marauders Associated Synergy of Steel 3
OBJECTS IN MIRROR Legion of xXDEATHXx 2
Cyber Collapse. Fanatic Legion. 2
Space Colony Synergy of Steel 2
Deep Space Coalition Fraternity. 2

Victim hulls

Hull Events
Exequror Navy Issue 39
Cyclone Fleet Issue 19
Gila 3
Omen Navy Issue 3
Scimitar 2
Falcon 2
Magus 1
Pontifex 1
Bifrost 1
Brutix 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.