Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Irmaa

Appearances
71
Visible killmail appearances
Kills
71
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-03-16 18:02:41
21d ago
Top hotspot
PF-QHK
33 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PF-QHK is the strongest visible hotspot with 33 appearances (33 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Marauders Associated (Synergy of Steel).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PF-QHK 33 33 0 2026-03-10 19:57:44
C-J6MT 14 14 0 2026-03-16 18:02:41
BY-S36 6 6 0 2026-03-11 20:33:31
RF-GGF 6 6 0 2026-03-07 20:59:26
VG-6CH 5 5 0 2026-03-10 20:01:57
O-ZXUV 3 3 0 2026-03-07 21:50:25
C-N4OD 1 1 0 2026-03-15 01:05:39
FHB-QA 1 1 0 2026-03-10 20:11:25
Z0-TJW 1 1 0 2026-03-10 20:04:13
F7C-H0 1 1 0 2026-03-07 21:38:55

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Marauders Associated Synergy of Steel 8
Astral Projection Inc. Can i bring my Drake... 6
The Friendly-Fire team 6
Banana-Republic. Shadow Cartel 4
The Edge of Heretics Critical. Mass. 3
Space Colony Synergy of Steel 3
Galactic Empire Co LTD Fraternity. 2
Slavic Totem Can i bring my Drake... 2
Clown Swords. Fraternity. 2
The Northerners Fraternity. 2

Victim hulls

Hull Events
Raven Navy Issue 14
Hurricane 13
Ferox 12
Ferox Navy Issue 3
Minokawa 2
Drake 2
Ishtar 2
Guardian 2
Basilisk 2
Capsule 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.