Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Urhinichi | 3 | 3 | 0 |
2026-04-04 02:12:48 7d ago
|
| Kino | 3 | 3 | 0 |
2026-03-14 01:13:29 28d ago
|
| Senda | 2 | 2 | 0 |
2026-04-04 01:12:34 7d ago
|
| Ihakana | 1 | 1 | 0 |
2026-03-18 16:23:49 24d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| A Leap Of Faith | The Initiative. | 2 |
| Hunky-Dory Inc. | Ignore This. | 2 |
| Titanium State Logistics | — | 2 |
| Science and Trade Institute | — | 1 |
| Pedro Rico Endustry Mining Operation | — | 1 |
| Deaths Consortium | The Initiative. | 1 |
| Hull | Events |
|---|---|
| Vedmak | 2 |
| Capsule | 2 |
| Heron Navy Issue | 1 |
| Astrahus | 1 |
| Legion | 1 |
| Magnate | 1 |
| Atron | 1 |
What most often lands the final blow when this entity loses in the selected window.