Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| TDE4-H | 2 | 0 | 2 |
2026-03-22 07:13:51 15d ago
|
| Ala | 2 | 0 | 2 |
2026-03-20 03:01:16 17d ago
|
| B-WPLZ | 1 | 1 | 0 |
2026-03-22 06:08:07 15d ago
|
| J160941 | 1 | 0 | 1 |
2026-03-22 05:50:47 15d ago
|
| Jita | 1 | 0 | 1 |
2026-03-22 04:36:14 15d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| The Silver Wing | The Curatores Veritatis Auxiliary | 1 |
| Hull | Events |
|---|---|
| Sigil | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Corporate Police Force | — | 1 |
| Hounds Of Haides | Sigma Grindset | 1 |
| Dark Venture Corporation | Kitchen Sinkhole | 1 |
| KillTronic | Test Alliance Please Ignore | 1 |
| Yamato Tech Solutions | Sigma Grindset | 1 |
| King For Crazy | Test Alliance Please Ignore | 1 |
| Hull | Events |
|---|---|
| Deluge | 1 |
| Osprey Navy Issue | 1 |
| Sabre | 1 |
| Nightmare | 1 |
| Caldari Police 3rd Lieutenant | 1 |
| Caracal | 1 |