Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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MonsterPL

Appearances
18
Visible killmail appearances
Kills
18
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-04-09 22:19:18
14h ago
Top hotspot
HKYW-T
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: HKYW-T is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: ANGELGARD. (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
HKYW-T 5 5 0 2026-04-09 22:19:18
C-J6MT 4 4 0 2026-03-20 22:09:05
Y-2ANO 4 4 0 2026-03-16 20:41:00
8-KZXQ 1 1 0 2026-04-06 13:58:15
88A-RA 1 1 0 2026-03-20 22:03:43
F7A-MR 1 1 0 2026-03-14 22:30:01
W-MF6J 1 1 0 2026-03-12 13:18:08
BY-S36 1 1 0 2026-03-11 20:33:31

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ANGELGARD. The Initiative. 3
Dreddit Test Alliance Please Ignore 3
Strix Ridens Strix Ridens. 1
V0LTA WE FORM V0LTA 1
Make-EVE-Great-Again NO NEED LOOSE FACE 1
E N I G M A The Initiative. 1
Forever Stardust Navy Combined Fleet Goonswarm Federation 1
Space Ants Test Alliance Please Ignore 1
Akaishi Knowledge Syndicate Apocalypse Now. 1
The Study of Wumbology Test Alliance Please Ignore 1

Victim hulls

Hull Events
Capsule 4
Praxis 2
Jackdaw 2
Caracal 2
Naglfar Fleet Issue 1
Kikimora 1
Vedmak 1
Sleipnir 1
Revelation 1
Caracal Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.