Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| S0U-MO | 2 | 2 | 0 |
2026-03-30 19:40:28 6d ago
|
| RERZ-L | 2 | 2 | 0 |
2026-03-30 19:04:39 6d ago
|
| GB-6X5 | 2 | 2 | 0 |
2026-03-09 19:00:47 27d ago
|
| N7-KGJ | 1 | 1 | 0 |
2026-03-27 16:59:59 10d ago
|
| D-I9HJ | 1 | 1 | 0 |
2026-03-23 12:00:44 14d ago
|
| UD-AOK | 1 | 1 | 0 |
2026-03-16 19:39:38 20d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Void Covenant | The Initiative. | 2 |
| Chill cat | — | 2 |
| University of Caille | — | 1 |
| Grimm Hounds | SONS of BANE | 1 |
| TEST Infrastructure as a Service | Test Alliance Please Ignore | 1 |
| Pasika.UA | UA Fleets | 1 |
| New Eden Corporation 1488435599 | SONS of BANE | 1 |
| Hull | Events |
|---|---|
| Capsule | 2 |
| Heron Navy Issue | 1 |
| Pharolux Cyno Beacon | 1 |
| Exequror Navy Issue | 1 |
| Mobile Small Warp Disruptor II | 1 |
| Hound | 1 |
| Crusader | 1 |
| Vexor | 1 |
What most often lands the final blow when this entity loses in the selected window.