Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Seerock

Appearances
6
Visible killmail appearances
Kills
6
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-05 02:27:55
1d ago
Top hotspot
Z0-TJW
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Z0-TJW is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Brotherhood of Spacers Enterprises (Brotherhood of Spacers).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Z0-TJW 3 3 0 2026-04-05 02:27:55
0P9Z-I 2 2 0 2026-03-28 19:59:27
OJ-CT4 1 1 0 2026-03-08 01:15:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Brotherhood of Spacers Enterprises Brotherhood of Spacers 4
SovNarKom. Goonswarm Federation 2

Victim hulls

Hull Events
Customs Office 4
Redeemer 1
Succubus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.