Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J101149 | 4 | 4 | 0 |
2026-03-22 04:54:33 15d ago
|
| J154735 | 3 | 1 | 2 |
2026-03-27 03:54:06 10d ago
|
| J113323 | 2 | 2 | 0 |
2026-03-12 04:32:02 25d ago
|
| J134654 | 2 | 2 | 0 |
2026-03-08 04:55:45 29d ago
|
| Agoze | 1 | 1 | 0 |
2026-03-20 06:38:38 17d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Leks Corp | — | 4 |
| Ouroboros Solutions | Recursive Horizons | 2 |
| Stellar Conglomerate | — | 2 |
| Constantine. | Ninja Unicorns with Huge Horns | 1 |
| Mount Vernon Industrial | — | 1 |
| Hull | Events |
|---|---|
| Explosion Dampening Array | 2 |
| Capsule | 2 |
| Personal Hangar Array | 1 |
| Retriever | 1 |
| Ship Maintenance Array | 1 |
| Broadsword | 1 |
| Typhoon | 1 |
| Heron | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Constantine. | Ninja Unicorns with Huge Horns | 1 |
| All You Can Eat Holes | All You Can | 1 |
| Hull | Events |
|---|---|
| Vargur | 1 |
| Astarte | 1 |