Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| ZK-YQ3 | 2 | 2 | 0 |
2026-03-31 22:43:43 8d ago
|
| T-K10W | 2 | 2 | 0 |
2026-03-31 02:43:01 9d ago
|
| Y0-BVN | 2 | 2 | 0 |
2026-03-29 21:44:23 10d ago
|
| 2DWM-2 | 2 | 2 | 0 |
2026-03-28 01:36:48 12d ago
|
| MC6O-F | 2 | 2 | 0 |
2026-03-28 01:09:22 12d ago
|
| XF-PWO | 2 | 2 | 0 |
2026-03-25 00:41:40 15d ago
|
| 75FA-Z | 2 | 0 | 2 |
2026-03-24 23:58:48 15d ago
|
| ZWV-GD | 2 | 2 | 0 |
2026-03-24 20:38:45 15d ago
|
| J105123 | 2 | 2 | 0 |
2026-03-21 20:43:09 18d ago
|
| J135355 | 2 | 2 | 0 |
2026-03-20 22:10:58 19d ago
|
| U-O2DA | 2 | 2 | 0 |
2026-03-18 01:24:38 22d ago
|
| IKTD-P | 2 | 2 | 0 |
2026-03-18 01:02:00 22d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Chi Gua | Fraternity. | 5 |
| Chaos arbiter | Fraternity. | 4 |
| Science and Trade Institute | — | 3 |
| Hollow United Garuda | Fraternity. | 2 |
| AWAKE LIONS | Invidia Gloriae Comes | 2 |
| Akavhi Guard | Fraternity. | 2 |
| NO PANIC GROUP | Fraternity. | 2 |
| SARD College | Fraternity Auxiliary | 2 |
| Jita Productions. | — | 2 |
| Special law enforcement department | Fraternity. | 2 |
| Hull | Events |
|---|---|
| Ishtar | 11 |
| Capsule | 11 |
| Vexor | 9 |
| Heron | 4 |
| Mobile Tractor Unit | 3 |
| Pioneer | 2 |
| Sigil | 2 |
| Retriever | 2 |
| Pioneer Consortium Issue | 1 |
| Prospect | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Baba Yagas | The Initiative. | 2 |
| Hull | Events |
|---|---|
| Ishtar | 2 |