Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Phreaker X

Appearances
9
Visible killmail appearances
Kills
5
55.6% of appearances
Losses
4
44.4% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-10 18:58:38
1d ago
Top hotspot
MS-RXH
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MS-RXH is the strongest visible hotspot with 4 appearances (3 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Cellz Interlinked.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MS-RXH 4 3 1 2026-03-17 01:02:47
BKG-Q2 3 2 1 2026-04-10 18:58:38
PE-SAM 2 0 2 2026-03-15 23:15:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Cellz Interlinked 1
Appetite 4 Destruction 1
Providing of the first medical aid Fanatic Legion. 1
First Medical Aid Industry Evolution Fanatic Legion. 1
Chudlords 1

Victim hulls

Hull Events
Vexor 2
Scythe Fleet Issue 1
Curse 1
Enyo 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Cyber Collapse. Fanatic Legion. 1
Appetite 4 Destruction 1

Final-blow hulls

Hull Events
Alienator Barracuda 2
Scythe Fleet Issue 1
Vexor 1