Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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RABBIT 1

Appearances
70
Visible killmail appearances
Kills
70
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-11 06:16:27
8h ago
Top hotspot
MR4-MY
67 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MR4-MY is the strongest visible hotspot with 67 appearances (67 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Ascendance (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MR4-MY 67 67 0 2026-04-11 06:16:27
SR-KBB 3 3 0 2026-04-11 05:59:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Ascendance Goonswarm Federation 7
KarmaFleet Goonswarm Federation 5
Deadspace Excavations Goonswarm Federation 3
Forever Stardust Navy Combined Fleet Goonswarm Federation 3
Amok. Goonswarm Federation 3
Balkan Kings Goonswarm Federation 3
ANZAC ALLIANCE Goonswarm Federation 3
HongLou Goonswarm Federation 3
Tritanium Industries and Technology Goonswarm Federation 2
Barely Effective Scumlords 2

Victim hulls

Hull Events
Maelstrom 50
Capsule 5
Claymore 4
Vulture 3
Sabre 2
Monitor 1
Bifrost 1
Capsule - Genolution 'Auroral' 197-variant 1
Flycatcher 1
Onyx 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.