Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

S'ilikia

Appearances
73
Visible killmail appearances
Kills
73
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-04-10 04:43:18
19h ago
Top hotspot
8TPX-N
49 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 8TPX-N is the strongest visible hotspot with 49 appearances (49 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: KheshigFleet (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
8TPX-N 49 49 0 2026-03-22 18:11:29
Atioth 13 13 0 2026-04-10 04:31:30
HKYW-T 3 3 0 2026-04-10 04:43:18
3USX-F 2 2 0 2026-04-09 13:20:24
VSJ-PP 2 2 0 2026-04-09 12:48:58
Q0J-RH 2 2 0 2026-03-22 18:24:52
7-K5EL 1 1 0 2026-04-09 09:09:56
D-I9HJ 1 1 0 2026-04-05 09:08:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KheshigFleet Fraternity. 8
TFT Military Complex Fraternity Auxiliary 7
SpaceFire Holding Fraternity. 5
Contubernium Fraternity. 3
Special law enforcement department Fraternity. 3
Stardust-Guardian Fraternity. 3
Royalty. Seker Matar 3
Attack On CALDARI Fraternity. 2
Optimistic Wasteland Inc. Fraternity. 2
White Fang Militia Fraternity. 2

Victim hulls

Hull Events
Capsule 13
Maelstrom 9
Hurricane Fleet Issue 6
Mobile Small Warp Disruptor II 3
Broadsword 3
Scimitar 3
Cyclone Fleet Issue 2
Siren I 2
Dragonfly I 2
Vagabond 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.