Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Frog Meatball

Appearances
109
Visible killmail appearances
Kills
109
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-04-09 13:01:41
23h ago
Top hotspot
Turnur
51 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Turnur is the strongest visible hotspot with 51 appearances (51 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: PLA Fleet (People's Liberation Alliance).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Turnur 51 51 0 2026-04-07 02:06:13
Pavanakka 49 49 0 2026-03-12 15:22:42
Mushikegi 3 3 0 2026-03-21 17:51:12
Amamake 2 2 0 2026-04-04 03:29:23
Heydieles 1 1 0 2026-04-09 13:01:41
Hallanen 1 1 0 2026-04-09 05:28:53
Vaaralen 1 1 0 2026-03-22 11:25:16
Okkamon 1 1 0 2026-03-19 12:26:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
PLA Fleet People's Liberation Alliance 52
Old Bittervets Deepwater Hooligans 21
Blackwater USA Inc. Deepwater Hooligans 5
Family Guy. Deepwater Hooligans 4
The Terrifying League Of Dog Fort Deepwater Hooligans 4
Commando Guri 3
Jerkasaurus Wrecks Inc. Sedition. 3
Outback Steakhouse of Pancakes Deepwater Hooligans 3
Tactical Grace. Vanguard. 2
Dishonorable Duel Disturbance Deepwater Hooligans 2

Victim hulls

Hull Events
Vexor 14
Tempest Fleet Issue 13
Catalyst Navy Issue 8
Exequror 8
Exequror Navy Issue 7
Capsule 7
Standup Mantis II 6
Scorpion 6
Standup Cyclops I 5
Standup Templar I 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.