Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Turnur | 18 | 18 | 0 |
2026-04-07 02:10:58 1d ago
|
| VSJ-PP | 6 | 6 | 0 |
2026-04-07 00:24:23 1d ago
|
| 3USX-F | 5 | 5 | 0 |
2026-04-07 00:31:23 1d ago
|
| O-VWPB | 2 | 2 | 0 |
2026-04-07 00:04:49 1d ago
|
| D-I9HJ | 2 | 2 | 0 |
2026-04-06 23:57:44 1d ago
|
| U-L4KS | 1 | 1 | 0 |
2026-04-06 23:54:14 1d ago
|
| 6RCQ-V | 1 | 1 | 0 |
2026-04-06 11:27:33 2d ago
|
| C-N4OD | 1 | 0 | 1 |
2026-04-04 08:56:27 4d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Family Guy. | Deepwater Hooligans | 5 |
| Old Bittervets | Deepwater Hooligans | 3 |
| Kurupt. | Sedition. | 2 |
| Chaos arbiter | Fraternity. | 2 |
| Arknights. | Fraternity. | 2 |
| Yamagata Syndicate | Insidious. | 2 |
| STARCHASER Inc | Fraternity. | 2 |
| Hollow United Garuda | Fraternity. | 2 |
| Sons of Seyllin | Sedition. | 2 |
| Did he say Jump | Deepwater Hooligans | 1 |
| Hull | Events |
|---|---|
| Revelation | 6 |
| Vexor | 4 |
| Mobile Cynosural Beacon | 3 |
| Guardian | 3 |
| Muninn | 2 |
| Capsule | 2 |
| Zarmazd | 1 |
| 'Prometheus' Fortizar | 1 |
| Standup Mantis II | 1 |
| Standup Siren I | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Serpentis Corporation | — | 1 |
| Hull | Events |
|---|---|
| Serpentis Admiral | 1 |