Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Dark Hoshino

Appearances
203
Visible killmail appearances
Kills
201
99.0% of appearances
Losses
2
1.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-04 22:07:28
6d ago
Top hotspot
Y4B-BQ
128 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y4B-BQ is the strongest visible hotspot with 128 appearances (126 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Lazerhawks (L A Z E R H A W K S).
Threat profile: Most common visible final-blow threat: Did he say Jump (Deepwater Hooligans).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y4B-BQ 128 126 2 2026-03-13 02:10:20
Turnur 38 38 0 2026-04-04 04:04:29
JUE-DX 20 20 0 2026-04-04 22:05:52
J223018 13 13 0 2026-03-27 21:00:46
UAJ5-K 4 4 0 2026-04-04 22:07:28

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Lazerhawks L A Z E R H A W K S 22
Hard Knocks Inc. Hard Knocks Citizens 19
Scan Stakan HOLD MY PROBS 17
HOOLIGANS.TEAM X - Z E S T 12
No Vacancies No Vacancies. 12
Old Bittervets Deepwater Hooligans 7
Outfit 418 Blue Loot Not Included 6
Shadow Legion X Seriously Suspicious 6
Outback Steakhouse of Pancakes Deepwater Hooligans 6
Harbingers of Chaos Inc. Gentlemen's.Club 5

Victim hulls

Hull Events
Nightmare 125
Apostle 8
'Packrat' Mobile Tractor Unit 7
Scorpion Navy Issue 5
Tempest Fleet Issue 5
Loki 4
Standup Mantis II 3
Standup Cyclops I 3
Vindicator 3
Devoter 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Did he say Jump Deepwater Hooligans 1
Jump 2 Beacon OnlyFleets. 1

Final-blow hulls

Hull Events
Nightmare 2