Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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MoMoschi

Appearances
7
Visible killmail appearances
Kills
2
28.6% of appearances
Losses
5
71.4% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-05 20:13:36
16h ago
Top hotspot
BWF-ZZ
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: BWF-ZZ is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Sneaked In Academy.
Threat profile: Most common visible final-blow threat: Beach Boys (The Minions.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
BWF-ZZ 2 0 2 2026-04-03 19:52:57
C1G-XC 2 2 0 2026-03-07 20:11:09
YE1-9S 1 0 1 2026-04-05 20:13:36
04-LQM 1 0 1 2026-03-30 19:17:21
U69-YC 1 0 1 2026-03-22 23:29:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Sneaked In Academy 2

Victim hulls

Hull Events
Capsule 1
Caracal 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Beach Boys The Minions. 2
Sorry We're In Your Space Eh Seventh Sanctum. 1
STARCHASER Consortium Fraternity. 1
Infinite Directive Test Alliance Please Ignore 1

Final-blow hulls

Hull Events
Hecate 2
Porpoise 1
Confessor 1
Proteus 1