Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Derfflinger

Appearances
4
Visible killmail appearances
Kills
2
50.0% of appearances
Losses
2
50.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-28 15:09:58
8d ago
Top hotspot
D-I9HJ
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: UNITY S.A.R.L (Out of the Blue.).
Threat profile: Most common visible final-blow threat: D-sync (D-sync.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 2 0 2 2026-03-28 15:09:58
WH-2EZ 2 2 0 2026-03-17 20:45:38

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
UNITY S.A.R.L Out of the Blue. 1
R3b3llium Out of the Blue. 1

Victim hulls

Hull Events
Maelstrom 1
Sleipnir 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
D-sync D-sync. 2

Final-blow hulls

Hull Events
Hecate 2