Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Hibiki Astora

Appearances
35
Visible killmail appearances
Kills
35
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-04 04:11:26
3d ago
Top hotspot
Turnur
26 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Turnur is the strongest visible hotspot with 26 appearances (26 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Old Bittervets (Deepwater Hooligans).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Turnur 26 26 0 2026-04-04 04:11:26
Amamake 9 9 0 2026-04-04 03:29:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Old Bittervets Deepwater Hooligans 7
Family Guy. Deepwater Hooligans 4
Rattini Tribe Minmatar Fleet Alliance 3
Jerkasaurus Wrecks Inc. Sedition. 3
Outback Steakhouse of Pancakes Deepwater Hooligans 2
Blackwater USA Inc. Deepwater Hooligans 2
Integritas Deepwater Hooligans 1
Straylight Systems Minmatar Fleet Alliance 1
Relapse Anonymous Sedition. 1
B.O.P Supplication For Glorious Dracarys. 1

Victim hulls

Hull Events
Tempest Fleet Issue 12
Apostle 4
Standup Mantis II 3
Standup Cyclops I 3
Bifrost 3
Aeon 2
Revelation Navy Issue 1
Standup Einherji I 1
Magus 1
Abaddon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.