Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tonni Horone

Appearances
22
Visible killmail appearances
Kills
22
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-19 18:56:40
21d ago
Top hotspot
J235630
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J235630 is the strongest visible hotspot with 7 appearances (7 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: AEY Inc (Hard Knocks Citizens).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J235630 7 7 0 2026-03-14 18:06:17
J132601 5 5 0 2026-03-18 19:19:07
J160941 5 5 0 2026-03-14 19:22:17
J204230 2 2 0 2026-03-15 19:06:20
Ahbazon 1 1 0 2026-03-19 18:56:40
J151204 1 1 0 2026-03-18 20:19:00
J105246 1 1 0 2026-03-13 20:05:59

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
AEY Inc Hard Knocks Citizens 5
Dark Venture Corporation Kitchen Sinkhole 5
RUDamag. CBOPA KOTOB B KOCMOCE 3
Ordo Ignis Asinum Alea jacta est. 2
Space Silent Harbor 2
Holy Rus Empire 4Crabs Tavern 1
KOCMO-LLIKoJIA - Cepn n MoJLom Alea jacta est. 1
Fake Taxi to Jita CBOPA KOTOB OT COBETOB B KOCMOCE 1
Violence is the Answer 1
Aggression Protocol Ahbazon-Prime 1

Victim hulls

Hull Events
Prophecy Navy Issue 3
Drekavac 2
Paladin 2
Griffin 2
Praxis 1
Kronos 1
Succubus 1
Gila 1
Eagle 1
Guardian 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.