Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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T1Tu5 Ultra

Appearances
12
Visible killmail appearances
Kills
10
83.3% of appearances
Losses
2
16.7% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-21 06:29:01
18d ago
Top hotspot
PF-QHK
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PF-QHK is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: DERP PATROL.
Threat profile: Most common visible final-blow threat: DED.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PF-QHK 5 5 0 2026-03-11 04:28:54
AD111 2 0 2 2026-03-21 06:29:01
XW-6TC 2 2 0 2026-03-16 09:34:23
VG-6CH 1 1 0 2026-03-16 09:41:43
OJ-CT4 1 1 0 2026-03-11 09:08:12
SHJO-J 1 1 0 2026-03-11 08:55:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
DERP PATROL 5
Attack On CALDARI Fraternity. 3
Dependable Delinquents Fraternity. 1
Foredawn Sentinel Fraternity Auxiliary 1

Victim hulls

Hull Events
Small Beam Laser Battery 5
Mobile Small Warp Disruptor I 2
Cormorant Navy Issue 1
Muninn 1
Retribution 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
DED 1
Navka Overminds 1

Final-blow hulls

Hull Events
Arrester Marshal Disparu Troop 1
Benthic Abyssal Overmind 1