Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| PF-QHK | 5 | 5 | 0 |
2026-03-11 04:28:54 29d ago
|
| AD111 | 2 | 0 | 2 |
2026-03-21 06:29:01 18d ago
|
| XW-6TC | 2 | 2 | 0 |
2026-03-16 09:34:23 23d ago
|
| VG-6CH | 1 | 1 | 0 |
2026-03-16 09:41:43 23d ago
|
| OJ-CT4 | 1 | 1 | 0 |
2026-03-11 09:08:12 28d ago
|
| SHJO-J | 1 | 1 | 0 |
2026-03-11 08:55:51 28d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| DERP PATROL | — | 5 |
| Attack On CALDARI | Fraternity. | 3 |
| Dependable Delinquents | Fraternity. | 1 |
| Foredawn Sentinel | Fraternity Auxiliary | 1 |
| Hull | Events |
|---|---|
| Small Beam Laser Battery | 5 |
| Mobile Small Warp Disruptor I | 2 |
| Cormorant Navy Issue | 1 |
| Muninn | 1 |
| Retribution | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| DED | — | 1 |
| Navka Overminds | — | 1 |
| Hull | Events |
|---|---|
| Arrester Marshal Disparu Troop | 1 |
| Benthic Abyssal Overmind | 1 |