Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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wu''bingki

Appearances
5
Visible killmail appearances
Kills
1
20.0% of appearances
Losses
4
80.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-02 04:39:52
4d ago
Top hotspot
YXIB-I
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: YXIB-I is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Special law enforcement department (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
YXIB-I 3 1 2 2026-04-02 04:39:52
AZBR-2 1 0 1 2026-03-24 10:44:32
15W-GC 1 0 1 2026-03-21 10:36:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Special law enforcement department Fraternity. 1

Victim hulls

Hull Events
Minmatar Shuttle 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Emperor Scythes The Initiative. 2

Final-blow hulls

Hull Events
Cenotaph 2
Tower Sentry Guristas III 2