Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| EU-WFW | 88 | 88 | 0 |
2026-03-11 14:45:31 28d ago
|
| Y4B-BQ | 4 | 4 | 0 |
2026-03-10 15:28:47 29d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Scan Stakan | HOLD MY PROBS | 57 |
| Evian Industries | Reeloaded. | 11 |
| Silent Knights. | LinkNet | 4 |
| No-Lifer | Dead Game Society. | 3 |
| I.N.K.V.I.Z.I.C.I.A | HOLD MY PROBS | 3 |
| TR Investments | HOLD MY PROBS | 2 |
| I N T I | Reeloaded. | 2 |
| WILD FLAME | HOLD MY PROBS | 2 |
| Russian Federation Co | THE RUSSIA | 1 |
| Absolute Order XVIII | Absolute Will | 1 |
| Hull | Events |
|---|---|
| Muninn | 35 |
| Scimitar | 18 |
| Osprey Navy Issue | 8 |
| Bifrost | 5 |
| Claymore | 4 |
| Standup Firbolg I | 3 |
| Scythe | 3 |
| Standup Einherji I | 2 |
| Standup Cyclops I | 2 |
| Standup Siren I | 2 |
What most often lands the final blow when this entity loses in the selected window.