Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Karass Khala

Appearances
27
Visible killmail appearances
Kills
26
96.3% of appearances
Losses
1
3.7% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-04 05:28:01
2d ago
Top hotspot
ZID-LE
26 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: ZID-LE is the strongest visible hotspot with 26 appearances (26 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: why play this game (Abyss Shrine).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
ZID-LE 26 26 0 2026-04-01 12:44:30
2-RSC7 1 0 1 2026-04-04 05:28:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
why play this game Abyss Shrine 4
Deathwing Striketeam WE F0RM FDZ 4
4S Corporation The Initiative. 4
Golden Fleece Invidia Gloriae Comes 3
Yan Army 2
Terrifying Eggplant 2
Very Italian People The Initiative. 1
Rise Of Exiles Brave Collective 1
Jerkasaurus Wrecks Inc. Sedition. 1
Pandemic Horde Inc. 1

Victim hulls

Hull Events
Capsule 5
Vexor 4
Cyclops II 3
Redeemer 3
Revelation 3
Eris 2
CONCORD Rogue Analysis Beacon 1
Malleus II 1
Ninazu 1
Nyx 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 1

Final-blow hulls

Hull Events
Infesting Obstructor Pi 1