Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Amaron Berlet

Appearances
82
Visible killmail appearances
Kills
82
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-29 13:26:30
8d ago
Top hotspot
0SHT-A
38 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 0SHT-A is the strongest visible hotspot with 38 appearances (38 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Crab Lovers (Parallaxis Alliance).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
0SHT-A 38 38 0 2026-03-12 18:47:24
F4R2-Q 23 23 0 2026-03-22 17:14:55
V-3YG7 11 11 0 2026-03-29 13:23:28
B-3QPD 5 5 0 2026-03-29 13:26:30
BUZ-DB 5 5 0 2026-03-14 18:21:01

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Crab Lovers Parallaxis Alliance 15
SoT DarkSide. 7
Out of Focus Odin's Call 4
Descendants of Shen Nong Fraternity. 4
Chaos arbiter Fraternity. 3
Special law enforcement department Fraternity. 2
Rattini Tribe Minmatar Fleet Alliance 2
My Little Pony. Fraternity. 2
background.radiation 2
Strategic Exploration and Development Corp Silent Company 2

Victim hulls

Hull Events
Vulture 16
Gila 15
Stormbringer 13
Capsule 11
Huginn 6
Basilisk 5
Monitor 2
Scythe Fleet Issue 2
Moa 2
Caracal 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.