Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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RichardNyxon

Appearances
8
Visible killmail appearances
Kills
3
37.5% of appearances
Losses
5
62.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-11 17:18:36
25d ago
Top hotspot
D-I9HJ
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 4 appearances (3 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: CENTURIONES IMPERIALES (Fraternity.).
Threat profile: Most common visible final-blow threat: Pasika.UA (UA Fleets).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 4 3 1 2026-03-11 02:29:07
CL-IRS 2 0 2 2026-03-11 17:18:36
UD-AOK 2 0 2 2026-03-10 20:09:59

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
CENTURIONES IMPERIALES Fraternity. 1
Brave Empire Inc. Brave United 1
AlcoDOTTE Test Alliance Please Ignore 1

Victim hulls

Hull Events
Raven Navy Issue 1
Wolf 1
Vigil 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Pasika.UA UA Fleets 2
NO PANIC GROUP Fraternity. 2
Infinite Directive Test Alliance Please Ignore 1

Final-blow hulls

Hull Events
Hawk 2
Flycatcher 1
Raven Navy Issue 1
Rapier 1