Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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M R3

Appearances
35
Visible killmail appearances
Kills
35
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-04-07 02:06:13
2d ago
Top hotspot
Turnur
35 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Turnur is the strongest visible hotspot with 35 appearances (35 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Old Bittervets (Deepwater Hooligans).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Turnur 35 35 0 2026-04-07 02:06:13

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Old Bittervets Deepwater Hooligans 4
Infinity Avenger Snuffed Out 2
Blackwater USA Inc. Deepwater Hooligans 2
Hard Knocks Inc. Hard Knocks Citizens 2
Nothing Comes To Mind Snuffed Out 2
Empyrean Academy Empyrean Edict 2
The Empyrean Order 2
Boomer Humor Snuffed Out 2
Know-Nothings Snuffed Out 2
Squatch Squad 1

Victim hulls

Hull Events
Machariel 8
Bifrost 4
Tempest Fleet Issue 4
Standup Mantis II 2
Bhaalgorn 2
Capsule 2
Wreathe 2
Apocalypse 2
'Prometheus' Fortizar 1
Standup Templar I 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.