Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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S uid

Appearances
8
Visible killmail appearances
Kills
1
12.5% of appearances
Losses
7
87.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-04 09:14:05
3d ago
Top hotspot
L-M6JK
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: L-M6JK is the strongest visible hotspot with 4 appearances (0 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Money making corporation.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
L-M6JK 4 0 4 2026-04-04 09:14:05
BY-MSY 2 1 1 2026-04-01 11:56:26
JI-LGM 2 0 2 2026-03-20 12:10:34

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Money making corporation 1

Victim hulls

Hull Events
Sabre 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 5
Federal Navy Academy 2

Final-blow hulls

Hull Events
Centus Tyrant 2
Sabre 2
Centior Aberration 1
Sansha Fleet Outpost 1
Centus Dread Lord 1