Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Queen of Club

Appearances
61
Visible killmail appearances
Kills
61
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-04 13:41:27
5d ago
Top hotspot
Atioth
47 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Atioth is the strongest visible hotspot with 47 appearances (47 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: KarmaFleet (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Atioth 47 47 0 2026-03-28 16:40:08
Lasleinur 11 11 0 2026-03-22 14:00:44
H1-J33 2 2 0 2026-04-04 13:41:27
Y-C3EQ 1 1 0 2026-04-04 13:10:24

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
KarmaFleet Goonswarm Federation 8
Mercurialis Inc. Goonswarm Federation 4
Peoples Liberation Army Goonswarm Federation 3
Ministry of Offense Goonswarm Federation 3
Grimm Hounds SONS of BANE 2
Schweine im Weltall GmbH Invidia Gloriae Comes 2
Dusk dreadnought. Dracarys. 2
ICE is Coming to EVE Goonswarm Federation 2
AOJI Colliery Goonswarm Federation 2
Kun-Lun Goonswarm Federation 2

Victim hulls

Hull Events
Maelstrom 50
Tempest Fleet Issue 3
Vindicator 2
Nestor 1
Rokh 1
Muninn 1
Ares 1
Malediction 1
Raven 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.