Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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leoling chendeng

Appearances
7
Visible killmail appearances
Kills
2
28.6% of appearances
Losses
5
71.4% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-06 13:39:33
23h ago
Top hotspot
Odamia
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Odamia is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Light Spot Poacher (Fraternity.).
Threat profile: Most common visible final-blow threat: Fast Rabbits at Play (People's Liberation Alliance).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Odamia 2 0 2 2026-04-04 02:50:06
Ashitsu 2 1 1 2026-03-09 14:06:08
Pavanakka 2 0 2 2026-03-09 13:00:24
Vlillirier 1 1 0 2026-04-06 13:39:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Light Spot Poacher Fraternity. 1
Stone Warriors Stone Warriors Fleet 1

Victim hulls

Hull Events
Catalyst Navy Issue 1
Retribution 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Fast Rabbits at Play People's Liberation Alliance 2
Light Spot Poacher Fraternity. 1
Sturmgrenadier Inc The Initiative. 1
Comply Or Die The Initiative. 1

Final-blow hulls

Hull Events
Osprey Navy Issue 2
Gila 2
Retribution 1