Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Eric Atlantis

Appearances
32
Visible killmail appearances
Kills
32
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-06 13:59:41
13h ago
Top hotspot
OJ-CT4
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: OJ-CT4 is the strongest visible hotspot with 10 appearances (10 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Cranberrie knuckles.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
OJ-CT4 10 10 0 2026-03-19 09:36:54
D-I9HJ 7 7 0 2026-03-18 02:02:56
Atioth 4 4 0 2026-04-05 08:20:33
J-CIJV 3 3 0 2026-04-04 14:35:33
R-2R0G 3 3 0 2026-04-04 13:40:38
Y-C3EQ 1 1 0 2026-04-06 13:59:41
R6XN-9 1 1 0 2026-04-04 14:25:22
X-7OMU 1 1 0 2026-04-04 14:23:01
8S-0E1 1 1 0 2026-03-20 14:42:12
P-33KR 1 1 0 2026-03-08 08:31:53

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Cranberrie knuckles 3
Amped. Goonswarm Federation 3
Anti-Kockwamble Corp Goonswarm Federation 2
Trust Doesn't Rust Goonswarm Federation 2
Night Garden Dracarys. 2
School of Applied Knowledge 2
Core Industry. Goonswarm Federation 2
Balkan Kings Goonswarm Federation 1
Watch Eagle Goonswarm Federation 1
Unpleasant Warriors Dracarys. 1

Victim hulls

Hull Events
Osprey 7
Cyclone Fleet Issue 3
Capsule 3
Flycatcher 2
Brutix 2
Huginn 2
Kirin 1
Fortizar 1
Mobile Depot 1
Legion 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.