Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Exousia Rackner

Appearances
16
Visible killmail appearances
Kills
16
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-06 13:13:50
20h ago
Top hotspot
Kuharah
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Kuharah is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: ChuangShi (Wings Freedom.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Kuharah 4 4 0 2026-03-13 13:03:09
Skarkon 3 3 0 2026-03-26 13:43:19
Raravoss 3 3 0 2026-03-25 14:43:46
Ahtila 2 2 0 2026-03-20 16:53:04
Urhinichi 2 2 0 2026-03-18 14:29:45
Tunudan 1 1 0 2026-04-06 13:13:50
Harva 1 1 0 2026-03-20 17:12:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ChuangShi Wings Freedom. 7
Black.King.Bar ChuangShi Federation 3
Baba Yagas The Initiative. 1
BLOBinA Can i bring my Drake... 1
Room for Improvement Good Sax 1
All-Out White Stag Exit Bag 1
Deadly Dozen Mans Can i bring my Drake... 1
Chuangshi College ChuangShi Federation 1

Victim hulls

Hull Events
Legion 2
Vargur 2
Sacrilege 2
Thrasher Fleet Issue 1
Cyclone Fleet Issue 1
Osprey Navy Issue 1
Eris 1
Cyclone 1
Ferox 1
Muninn 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.