Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Beersik

Appearances
7
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
7
100.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-06 18:23:59
23h ago
Top hotspot
AD134
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: AD134 is the strongest visible hotspot with 4 appearances (0 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Vigilant Tyrannos.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
AD134 4 0 4 2026-04-04 13:05:07
AD046 2 0 2 2026-04-06 18:23:59
Tunudan 1 0 1 2026-03-22 12:32:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Vigilant Tyrannos 3
Unknown corporation 1
Svarog Clade 1
Triglavian Oligarchs 7.62 1
Koto-Kureki Big Green Fly 1

Final-blow hulls

Hull Events
Drifter Command Battleship 1
Tangling Kikimora 1
Ephialtes Illuminator 1
Ephialtes Lancer 1
Unstable Abyssal Depths 1
Vargur 1
Hawk 1